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Moving: Neither Here Nor There
Blog
Sunday, 15 August 2010 17:20

Moving is a transition, a neither here nor there, a moment in time when everything is influx. It is change.


 

I haven't moved a lot but I've move more than most and much less than others. I've learned to adjust my mind, body and soul to the world. I've learned the differences of place, time and age. Place is all about location (mental, physical, emotional), about where you want to be in this world and why. Time is not always of the essence but it ticks and tocks its way into every aspect of the fabric of life. Age changes perspectives and needs and wants and dos and don'ts and everything and nothing. Age, time and place are core to moving. Moving from one stage of life to another, one place to another, one time to another is a constant transition, a growth process, a definite change.

 
 
I've figured out a few things that might help me on my next move.
  1. Place - where do you want to be and why? What makes this place better than another? Why spend time in this place? What is it about this place that conforms to your natural being?
  2. Time - does it matter? Does it really matter? Why?
  3.  Age - what is your tolerance level? Are the needs of yesterday wants of today and desires of tomorrow or is it vice versa?

 
Now, some really concrete stuff!
  1. Check out the neighborhood - walk it, bike it, drive it, have dinner, eat lunch, go on the weekends, go during the week, go during rush hour, go at night, just pretent you live there before you decide to live there.
  2. Check out the people - what kind of people live there? Are they nice? Do you like them? Are they rude? Would you rather be some place else? Can you socialize with them? If you don't like the people, you'll probably going to hate that place.
  3. Find out how much it costs - if you can't afford to live there, then don't. "Live" means, everything you do now and anything else you want to do later. Cost is more than just money.
  4. If you have a car - figure out parking, street rules, garages, nearest car wash, mechanic, nearest gas station.
  5. If you have laundry - figure out where you're going to get your clothes clean and how: washer and dryer, cleaners, scrubbing board and brush, bucket of soap and water, a river.
  6. Make sure that you can eat - where are the supermarkets, grocery stores, places to buy milk, restaurants, bars, cart guys, whatever. Just make sure that you can eat when you're hungry.
  7. Make sure you can get some sleep - your body doesn't do well without sleep and if you can't sleep easy, then what's the point. Is there a train that runs all night and you can hear it every time one passes? Maybe there's just that annoying bar downstairs that stays open all night? Or it's just too quiet that it drives you crazy?
  8. Make sure that you can work - whatever you do to earn a living, can you keep doing it if you want? How are you getting there? How much time does it take?
  9. Doctors are not that important, but you should know where the emergency room is and the nearest hospital, health facility, or someone that could make sure you're okay if somethng sudden happens and you need medical attention, or a dentist.
  10. Pharmacy on the other hand, might be pretty handy so find one close.
  11. If you like to get things (hair, nails, etc.) done and you're not doing it yourself - where's the nearest place? Do you like it? Do you like them? Can they even do what you want?
  12. Shopping based on wants but mostly desire is a luxury - you can travel to it because if you don't do it, you'll still be fine. Always ask yourself if you actually need it.
 
It's Time, Sheldon
Poetry
Wednesday, 09 June 2010 15:33

It's time, Sheldon.

It's time to let go and let you find a new home.

It's time to see that I'm not doing you any good.

 

Patience is a virtue and you are the most virtuous of all.

No complaints about the snow storm, the lost of air in your tires.

No rebellion, simply a quiet slumber of acceptance.

Keys and locks are still acquainted but no longer a power struggle.

Engine has had enough, doors have had enough, and every part has had enough.

 

It's hard to know what will happen next, but maybe a new home might be best.

A place that you can exist in a state of perpetual good.

A place that can help someone, somewhere, somehow.

Sleep, Sheldon, sleep. 

Wake no more and see no more fantasy.

 
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